<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	
	>
<channel>
	<title>Comments on: Arachne :D</title>
	<atom:link href="http://demon.ferretdev.org/devblog/arachne-d/feed/" rel="self" type="application/rss+xml" />
	<link>http://demon.ferretdev.org/devblog/arachne-d/</link>
	<description>A game about a tower, some demons, and many deaths.</description>
	<lastBuildDate>Mon, 14 Oct 2024 00:53:43 +0000</lastBuildDate>
		<sy:updatePeriod>hourly</sy:updatePeriod>
		<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.8.2</generator>
	<item>
		<title>By: Herbie</title>
		<link>http://demon.ferretdev.org/devblog/arachne-d/#comment-620</link>
		<dc:creator><![CDATA[Herbie]]></dc:creator>
		<pubDate>Sat, 03 Feb 2018 21:41:44 +0000</pubDate>
		<guid isPermaLink="false">http://demon.ferretdev.org/devblog/?p=1649#comment-620</guid>
		<description><![CDATA[Happily, Paint.Net makes it easy to tell, I just slide the Hue adjuster around a bit. :D]]></description>
		<content:encoded><![CDATA[<p>Happily, Paint.Net makes it easy to tell, I just slide the Hue adjuster around a bit. <img src="http://demon.ferretdev.org/devblog/wp-includes/images/smilies/icon_biggrin.gif" alt=":D" class="wp-smiley" /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Wizzzargh</title>
		<link>http://demon.ferretdev.org/devblog/arachne-d/#comment-619</link>
		<dc:creator><![CDATA[Wizzzargh]]></dc:creator>
		<pubDate>Sat, 03 Feb 2018 21:15:29 +0000</pubDate>
		<guid isPermaLink="false">http://demon.ferretdev.org/devblog/?p=1649#comment-619</guid>
		<description><![CDATA[I&#039;d be satisfied with poop emojis

The REAL question of sprite quality is, in my mind, &#039;how will they look when garishly palette swapped in fusions&#039;]]></description>
		<content:encoded><![CDATA[<p>I&#8217;d be satisfied with poop emojis</p>
<p>The REAL question of sprite quality is, in my mind, &#8216;how will they look when garishly palette swapped in fusions&#8217;</p>
]]></content:encoded>
	</item>
</channel>
</rss>
