<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	
	>
<channel>
	<title>Comments on: But We Can Use Them Too</title>
	<atom:link href="http://demon.ferretdev.org/devblog/but-we-can-use-them-too/feed/" rel="self" type="application/rss+xml" />
	<link>http://demon.ferretdev.org/devblog/but-we-can-use-them-too/</link>
	<description>A game about a tower, some demons, and many deaths.</description>
	<lastBuildDate>Mon, 14 Oct 2024 00:53:43 +0000</lastBuildDate>
		<sy:updatePeriod>hourly</sy:updatePeriod>
		<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.8.2</generator>
	<item>
		<title>By: Herbie</title>
		<link>http://demon.ferretdev.org/devblog/but-we-can-use-them-too/#comment-888</link>
		<dc:creator><![CDATA[Herbie]]></dc:creator>
		<pubDate>Sat, 16 Feb 2019 22:33:40 +0000</pubDate>
		<guid isPermaLink="false">http://demon.ferretdev.org/devblog/?p=1969#comment-888</guid>
		<description><![CDATA[Yeah, may still have some tuning to do on modifiers and the AI for selecting them. :D This is definitely one of those systems where I won&#039;t know much about it until it&#039;s been out there a bit (hence the test build that&#039;s coming.)

ETA on the first test build, I&#039;m hoping that will be fairly soon. I&#039;d like to have it by end of month, but work hasn&#039;t been cooperating with my desire for a heavy Demon schedule. :( Still, we&#039;re pretty close... if it&#039;s not end of Feb, it shouldn&#039;t be much longer than that.

If you meant the non-test release, too early to say for sure, it&#039;ll depend a fair bit on how the testing goes.]]></description>
		<content:encoded><![CDATA[<p>Yeah, may still have some tuning to do on modifiers and the AI for selecting them. <img src="http://demon.ferretdev.org/devblog/wp-includes/images/smilies/icon_biggrin.gif" alt=":D" class="wp-smiley" />  This is definitely one of those systems where I won&#8217;t know much about it until it&#8217;s been out there a bit (hence the test build that&#8217;s coming.)</p>
<p>ETA on the first test build, I&#8217;m hoping that will be fairly soon. I&#8217;d like to have it by end of month, but work hasn&#8217;t been cooperating with my desire for a heavy Demon schedule. <img src="http://demon.ferretdev.org/devblog/wp-includes/images/smilies/icon_sad.gif" alt=":(" class="wp-smiley" />  Still, we&#8217;re pretty close&#8230; if it&#8217;s not end of Feb, it shouldn&#8217;t be much longer than that.</p>
<p>If you meant the non-test release, too early to say for sure, it&#8217;ll depend a fair bit on how the testing goes.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Joe</title>
		<link>http://demon.ferretdev.org/devblog/but-we-can-use-them-too/#comment-887</link>
		<dc:creator><![CDATA[Joe]]></dc:creator>
		<pubDate>Sat, 16 Feb 2019 20:36:15 +0000</pubDate>
		<guid isPermaLink="false">http://demon.ferretdev.org/devblog/?p=1969#comment-887</guid>
		<description><![CDATA[Damn they look really menacing, especially that Satyr - with all that agility he stands a better chance at staying with full hp and maintaining that agility for even longer, it&#039;s an infinite cycle. SP cost+ on Ludoc and Faerie though, isn&#039;t really worth it. I&#039;d purposely leave that Faerie untouched for a while so that she&#039;d lose her healing juice even faster (35 SP for healing charm, oof).
So looks like summoner AI got a hang of brand mechanics, how much time is left before this update comes out? Really looking forward to it, brands add a whole new dimension in build planning.]]></description>
		<content:encoded><![CDATA[<p>Damn they look really menacing, especially that Satyr &#8211; with all that agility he stands a better chance at staying with full hp and maintaining that agility for even longer, it&#8217;s an infinite cycle. SP cost+ on Ludoc and Faerie though, isn&#8217;t really worth it. I&#8217;d purposely leave that Faerie untouched for a while so that she&#8217;d lose her healing juice even faster (35 SP for healing charm, oof).<br />
So looks like summoner AI got a hang of brand mechanics, how much time is left before this update comes out? Really looking forward to it, brands add a whole new dimension in build planning.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
