<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	
	>
<channel>
	<title>Comments for Demon</title>
	<atom:link href="http://demon.ferretdev.org/devblog/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://demon.ferretdev.org/devblog</link>
	<description>A game about a tower, some demons, and many deaths.</description>
	<lastBuildDate>Mon, 14 Oct 2024 00:53:43 +0000</lastBuildDate>
		<sy:updatePeriod>hourly</sy:updatePeriod>
		<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.8.2</generator>
	<item>
		<title>Comment on Magic, Modified by Herbie</title>
		<link>http://demon.ferretdev.org/devblog/magic-modified/#comment-1917</link>
		<dc:creator><![CDATA[Herbie]]></dc:creator>
		<pubDate>Mon, 14 Oct 2024 00:53:43 +0000</pubDate>
		<guid isPermaLink="false">http://demon.ferretdev.org/devblog/?p=2738#comment-1917</guid>
		<description><![CDATA[:D I&#039;m glad you&#039;ve enjoyed Demon, and I hope you enjoy Interdict as well! Good luck on your adventures!]]></description>
		<content:encoded><![CDATA[<p> <img src="http://demon.ferretdev.org/devblog/wp-includes/images/smilies/icon_biggrin.gif" alt=":D" class="wp-smiley" />  I&#8217;m glad you&#8217;ve enjoyed Demon, and I hope you enjoy Interdict as well! Good luck on your adventures!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Magic, Modified by Chris</title>
		<link>http://demon.ferretdev.org/devblog/magic-modified/#comment-1916</link>
		<dc:creator><![CDATA[Chris]]></dc:creator>
		<pubDate>Sun, 13 Oct 2024 01:37:51 +0000</pubDate>
		<guid isPermaLink="false">http://demon.ferretdev.org/devblog/?p=2738#comment-1916</guid>
		<description><![CDATA[Looks great!

I adore your Demon game, looking forward to giving this a go.

Amazing work!]]></description>
		<content:encoded><![CDATA[<p>Looks great!</p>
<p>I adore your Demon game, looking forward to giving this a go.</p>
<p>Amazing work!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on The Necropolis Awaits by Herbie</title>
		<link>http://demon.ferretdev.org/devblog/the-necropolis-awaits/#comment-1915</link>
		<dc:creator><![CDATA[Herbie]]></dc:creator>
		<pubDate>Fri, 07 Jun 2024 17:47:46 +0000</pubDate>
		<guid isPermaLink="false">http://demon.ferretdev.org/devblog/?p=2703#comment-1915</guid>
		<description><![CDATA[Animation speed up/skip is on the list, but I haven&#039;t gotten to it quite yet. :D]]></description>
		<content:encoded><![CDATA[<p>Animation speed up/skip is on the list, but I haven&#8217;t gotten to it quite yet. <img src="http://demon.ferretdev.org/devblog/wp-includes/images/smilies/icon_biggrin.gif" alt=":D" class="wp-smiley" /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on The Necropolis Awaits by Chi</title>
		<link>http://demon.ferretdev.org/devblog/the-necropolis-awaits/#comment-1914</link>
		<dc:creator><![CDATA[Chi]]></dc:creator>
		<pubDate>Fri, 07 Jun 2024 06:34:52 +0000</pubDate>
		<guid isPermaLink="false">http://demon.ferretdev.org/devblog/?p=2703#comment-1914</guid>
		<description><![CDATA[That sounds really neat and will be helpful in trying different builds, which has been very hit and miss so far.  One thing I was thinking of as I got further into the game; a setting to skip animations/effects or pressing a key speed up battles mid-turn. 

Unlike in Demon where I want to monitor who does what on the enemy side and where they are in relation to my party very closely, requiring things to not go too fast - Interdict battles does not involve moving characters (and usually not enemies just showing up) and also has a HUD/UI that gives me most debuffs and moves easily visible at any given time so I can afford to speed it up significantly. 

Wishing you a great weekend!]]></description>
		<content:encoded><![CDATA[<p>That sounds really neat and will be helpful in trying different builds, which has been very hit and miss so far.  One thing I was thinking of as I got further into the game; a setting to skip animations/effects or pressing a key speed up battles mid-turn. </p>
<p>Unlike in Demon where I want to monitor who does what on the enemy side and where they are in relation to my party very closely, requiring things to not go too fast &#8211; Interdict battles does not involve moving characters (and usually not enemies just showing up) and also has a HUD/UI that gives me most debuffs and moves easily visible at any given time so I can afford to speed it up significantly. </p>
<p>Wishing you a great weekend!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on The Necropolis Awaits by Herbie</title>
		<link>http://demon.ferretdev.org/devblog/the-necropolis-awaits/#comment-1913</link>
		<dc:creator><![CDATA[Herbie]]></dc:creator>
		<pubDate>Fri, 07 Jun 2024 04:57:21 +0000</pubDate>
		<guid isPermaLink="false">http://demon.ferretdev.org/devblog/?p=2703#comment-1913</guid>
		<description><![CDATA[:D I&#039;m glad you&#039;re enjoying it so far, even if it is proving a bit tough.

This won&#039;t be in the next build (which may release tomorrow if all goes well!), but in the build after next, I plan to do a pass on skill attribute reqs that will see many of them reduced or removed entirely. This won&#039;t necessarily directly make the game easier, but should provide more freedom to try various character/party setups, and that may help a bit.

I will also admit I&#039;m open to the idea the game may be a little overtuned at the moment. :) After all, we&#039;re still fairly early in Interdict&#039;s dev life. 

Thank you for the kind words, and good luck on your adventures. :D]]></description>
		<content:encoded><![CDATA[<p> <img src="http://demon.ferretdev.org/devblog/wp-includes/images/smilies/icon_biggrin.gif" alt=":D" class="wp-smiley" />  I&#8217;m glad you&#8217;re enjoying it so far, even if it is proving a bit tough.</p>
<p>This won&#8217;t be in the next build (which may release tomorrow if all goes well!), but in the build after next, I plan to do a pass on skill attribute reqs that will see many of them reduced or removed entirely. This won&#8217;t necessarily directly make the game easier, but should provide more freedom to try various character/party setups, and that may help a bit.</p>
<p>I will also admit I&#8217;m open to the idea the game may be a little overtuned at the moment. <img src="http://demon.ferretdev.org/devblog/wp-includes/images/smilies/icon_smile.gif" alt=":)" class="wp-smiley" />  After all, we&#8217;re still fairly early in Interdict&#8217;s dev life. </p>
<p>Thank you for the kind words, and good luck on your adventures. <img src="http://demon.ferretdev.org/devblog/wp-includes/images/smilies/icon_biggrin.gif" alt=":D" class="wp-smiley" /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on The Necropolis Awaits by Chi</title>
		<link>http://demon.ferretdev.org/devblog/the-necropolis-awaits/#comment-1912</link>
		<dc:creator><![CDATA[Chi]]></dc:creator>
		<pubDate>Thu, 06 Jun 2024 20:59:57 +0000</pubDate>
		<guid isPermaLink="false">http://demon.ferretdev.org/devblog/?p=2703#comment-1912</guid>
		<description><![CDATA[Nice! Interdict is so hard. Just so hard. But the music is excellent, it really helps keep me going despite the dark and depressing atmosphere. Terrific world building, I must say!]]></description>
		<content:encoded><![CDATA[<p>Nice! Interdict is so hard. Just so hard. But the music is excellent, it really helps keep me going despite the dark and depressing atmosphere. Terrific world building, I must say!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on First Update to Interdict Posted by Herbie</title>
		<link>http://demon.ferretdev.org/devblog/first-update-to-interdict-posted/#comment-1911</link>
		<dc:creator><![CDATA[Herbie]]></dc:creator>
		<pubDate>Sat, 09 Mar 2024 15:27:32 +0000</pubDate>
		<guid isPermaLink="false">http://demon.ferretdev.org/devblog/?p=2691#comment-1911</guid>
		<description><![CDATA[:D Thank you, I hope you enjoy it!]]></description>
		<content:encoded><![CDATA[<p> <img src="http://demon.ferretdev.org/devblog/wp-includes/images/smilies/icon_biggrin.gif" alt=":D" class="wp-smiley" />  Thank you, I hope you enjoy it!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on First Update to Interdict Posted by Chi</title>
		<link>http://demon.ferretdev.org/devblog/first-update-to-interdict-posted/#comment-1910</link>
		<dc:creator><![CDATA[Chi]]></dc:creator>
		<pubDate>Sat, 09 Mar 2024 15:00:13 +0000</pubDate>
		<guid isPermaLink="false">http://demon.ferretdev.org/devblog/?p=2691#comment-1910</guid>
		<description><![CDATA[That&#039;s looking extra nice. Rushing over to try it now, thanks for sharing of your creative genius!]]></description>
		<content:encoded><![CDATA[<p>That&#8217;s looking extra nice. Rushing over to try it now, thanks for sharing of your creative genius!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on What Lies Beyond the Tower&#8230; by Herbie</title>
		<link>http://demon.ferretdev.org/devblog/what-lies-beyond-the-tower/#comment-1909</link>
		<dc:creator><![CDATA[Herbie]]></dc:creator>
		<pubDate>Fri, 23 Feb 2024 15:20:28 +0000</pubDate>
		<guid isPermaLink="false">http://demon.ferretdev.org/devblog/?p=2669#comment-1909</guid>
		<description><![CDATA[Thanks. :D I&#039;m glad I&#039;ve been able to give you something that you enjoy playing. :D]]></description>
		<content:encoded><![CDATA[<p>Thanks. <img src="http://demon.ferretdev.org/devblog/wp-includes/images/smilies/icon_biggrin.gif" alt=":D" class="wp-smiley" />  I&#8217;m glad I&#8217;ve been able to give you something that you enjoy playing. <img src="http://demon.ferretdev.org/devblog/wp-includes/images/smilies/icon_biggrin.gif" alt=":D" class="wp-smiley" /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on What Lies Beyond the Tower&#8230; by Chi</title>
		<link>http://demon.ferretdev.org/devblog/what-lies-beyond-the-tower/#comment-1908</link>
		<dc:creator><![CDATA[Chi]]></dc:creator>
		<pubDate>Thu, 22 Feb 2024 22:09:21 +0000</pubDate>
		<guid isPermaLink="false">http://demon.ferretdev.org/devblog/?p=2669#comment-1908</guid>
		<description><![CDATA[Exciting! Difficult to imagine it won&#039;t be a fun and unique playing experience. Happy dev&#039;ing and thanks for all the hours of enjoyment in a world otherwise quite dreary!]]></description>
		<content:encoded><![CDATA[<p>Exciting! Difficult to imagine it won&#8217;t be a fun and unique playing experience. Happy dev&#8217;ing and thanks for all the hours of enjoyment in a world otherwise quite dreary!</p>
]]></content:encoded>
	</item>
</channel>
</rss>
