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	<title>Comments on: Next Up: Soul Brands</title>
	<atom:link href="http://demon.ferretdev.org/devblog/next-up-soul-brands/feed/" rel="self" type="application/rss+xml" />
	<link>http://demon.ferretdev.org/devblog/next-up-soul-brands/</link>
	<description>A game about a tower, some demons, and many deaths.</description>
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		<title>By: Herbie</title>
		<link>http://demon.ferretdev.org/devblog/next-up-soul-brands/#comment-821</link>
		<dc:creator><![CDATA[Herbie]]></dc:creator>
		<pubDate>Mon, 03 Dec 2018 16:25:48 +0000</pubDate>
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		<description><![CDATA[The system will support that as well, though I confess I don&#039;t plan on using that capability in the first pass. With how many different builds people can go for, I&#039;d feel obligated to do a fairly large number of them once I did them, and I don&#039;t want to hold up the system&#039;s release for that.]]></description>
		<content:encoded><![CDATA[<p>The system will support that as well, though I confess I don&#8217;t plan on using that capability in the first pass. With how many different builds people can go for, I&#8217;d feel obligated to do a fairly large number of them once I did them, and I don&#8217;t want to hold up the system&#8217;s release for that.</p>
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		<title>By: Joe</title>
		<link>http://demon.ferretdev.org/devblog/next-up-soul-brands/#comment-820</link>
		<dc:creator><![CDATA[Joe]]></dc:creator>
		<pubDate>Mon, 03 Dec 2018 11:03:07 +0000</pubDate>
		<guid isPermaLink="false">http://demon.ferretdev.org/devblog/?p=1893#comment-820</guid>
		<description><![CDATA[Randomly generated huh, I am not opposed to that idea but it would be nice to have few handcrafted brands as they&#039;d feel more unique.]]></description>
		<content:encoded><![CDATA[<p>Randomly generated huh, I am not opposed to that idea but it would be nice to have few handcrafted brands as they&#8217;d feel more unique.</p>
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		<title>By: Herbie</title>
		<link>http://demon.ferretdev.org/devblog/next-up-soul-brands/#comment-818</link>
		<dc:creator><![CDATA[Herbie]]></dc:creator>
		<pubDate>Sun, 02 Dec 2018 21:55:51 +0000</pubDate>
		<guid isPermaLink="false">http://demon.ferretdev.org/devblog/?p=1893#comment-818</guid>
		<description><![CDATA[They&#039;re generated like magic/rare items in Diablo and Path of Exile, so the question is more &#039;how many boons, banes, requirements, and conditions&#039;: Brands that appear in game will be created by procedural combinations of those.

As to that, I&#039;m not entirely sure what the exact number will be yet: it will depend somewhat on how the schedule looks. More is usually nicer, but after a certain point I&#039;ll probably feel I have enough to release a first version and want to do that so folks can play with it. :D]]></description>
		<content:encoded><![CDATA[<p>They&#8217;re generated like magic/rare items in Diablo and Path of Exile, so the question is more &#8216;how many boons, banes, requirements, and conditions&#8217;: Brands that appear in game will be created by procedural combinations of those.</p>
<p>As to that, I&#8217;m not entirely sure what the exact number will be yet: it will depend somewhat on how the schedule looks. More is usually nicer, but after a certain point I&#8217;ll probably feel I have enough to release a first version and want to do that so folks can play with it. <img src="http://demon.ferretdev.org/devblog/wp-includes/images/smilies/icon_biggrin.gif" alt=":D" class="wp-smiley" /> </p>
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		<title>By: Joe</title>
		<link>http://demon.ferretdev.org/devblog/next-up-soul-brands/#comment-817</link>
		<dc:creator><![CDATA[Joe]]></dc:creator>
		<pubDate>Sun, 02 Dec 2018 20:42:16 +0000</pubDate>
		<guid isPermaLink="false">http://demon.ferretdev.org/devblog/?p=1893#comment-817</guid>
		<description><![CDATA[How many brands do you plan on adding at first/total?]]></description>
		<content:encoded><![CDATA[<p>How many brands do you plan on adding at first/total?</p>
]]></content:encoded>
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		<title>By: Scytale</title>
		<link>http://demon.ferretdev.org/devblog/next-up-soul-brands/#comment-811</link>
		<dc:creator><![CDATA[Scytale]]></dc:creator>
		<pubDate>Thu, 29 Nov 2018 13:44:05 +0000</pubDate>
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		<description><![CDATA[Oooh, equipment! That&#039;s something I wanted to see!]]></description>
		<content:encoded><![CDATA[<p>Oooh, equipment! That&#8217;s something I wanted to see!</p>
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