<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	
	>
<channel>
	<title>Comments on: One More Small Sample</title>
	<atom:link href="http://demon.ferretdev.org/devblog/one-more-small-sample/feed/" rel="self" type="application/rss+xml" />
	<link>http://demon.ferretdev.org/devblog/one-more-small-sample/</link>
	<description>A game about a tower, some demons, and many deaths.</description>
	<lastBuildDate>Mon, 14 Oct 2024 00:53:43 +0000</lastBuildDate>
		<sy:updatePeriod>hourly</sy:updatePeriod>
		<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.8.2</generator>
	<item>
		<title>By: Herbie</title>
		<link>http://demon.ferretdev.org/devblog/one-more-small-sample/#comment-571</link>
		<dc:creator><![CDATA[Herbie]]></dc:creator>
		<pubDate>Mon, 30 Oct 2017 23:29:59 +0000</pubDate>
		<guid isPermaLink="false">http://demon.ferretdev.org/devblog/?p=1515#comment-571</guid>
		<description><![CDATA[The slash weakness is in reference to its tail which according to a part of the legend not referenced directly in the description was its only vulnerable point, so it was killed by chopping off the tail. The dense spines protect it from other forms of physical attack.]]></description>
		<content:encoded><![CDATA[<p>The slash weakness is in reference to its tail which according to a part of the legend not referenced directly in the description was its only vulnerable point, so it was killed by chopping off the tail. The dense spines protect it from other forms of physical attack.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Joe</title>
		<link>http://demon.ferretdev.org/devblog/one-more-small-sample/#comment-570</link>
		<dc:creator><![CDATA[Joe]]></dc:creator>
		<pubDate>Mon, 30 Oct 2017 20:25:00 +0000</pubDate>
		<guid isPermaLink="false">http://demon.ferretdev.org/devblog/?p=1515#comment-570</guid>
		<description><![CDATA[Also Peluda looks like a sheep with leaves instead of wool. Weak to slash but resistant to other physical damage, does it wear skin made of tinfoil or something?]]></description>
		<content:encoded><![CDATA[<p>Also Peluda looks like a sheep with leaves instead of wool. Weak to slash but resistant to other physical damage, does it wear skin made of tinfoil or something?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Herbie</title>
		<link>http://demon.ferretdev.org/devblog/one-more-small-sample/#comment-569</link>
		<dc:creator><![CDATA[Herbie]]></dc:creator>
		<pubDate>Sun, 29 Oct 2017 19:59:24 +0000</pubDate>
		<guid isPermaLink="false">http://demon.ferretdev.org/devblog/?p=1515#comment-569</guid>
		<description><![CDATA[Some Matter abilities are definitely showing up on older demons. For a couple of examples: Slimes will now use a Matter melee touch attack rather than Heavy Blow, and Dryads will have access to an ability that can entangle their enemies. :D I think in total about 7 or 8 existing demons ended up with Matter abilities, so in total there will be about 25 or so characters with Matter abilities.

As for the lack of Fire weakness on some plants: it depends on what region they come from. Since both of those plants come from hotter climates, I went with Ice over Fire for a weakness. A bit of a stretch? Of course. :P But, resistances sometimes have to stretch a bit for balance reasons: if I was being super-accurate, Fire weakness would probably be way too common.]]></description>
		<content:encoded><![CDATA[<p>Some Matter abilities are definitely showing up on older demons. For a couple of examples: Slimes will now use a Matter melee touch attack rather than Heavy Blow, and Dryads will have access to an ability that can entangle their enemies. <img src="http://demon.ferretdev.org/devblog/wp-includes/images/smilies/icon_biggrin.gif" alt=":D" class="wp-smiley" />  I think in total about 7 or 8 existing demons ended up with Matter abilities, so in total there will be about 25 or so characters with Matter abilities.</p>
<p>As for the lack of Fire weakness on some plants: it depends on what region they come from. Since both of those plants come from hotter climates, I went with Ice over Fire for a weakness. A bit of a stretch? Of course. <img src="http://demon.ferretdev.org/devblog/wp-includes/images/smilies/icon_razz.gif" alt=":P" class="wp-smiley" />  But, resistances sometimes have to stretch a bit for balance reasons: if I was being super-accurate, Fire weakness would probably be way too common.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Joe</title>
		<link>http://demon.ferretdev.org/devblog/one-more-small-sample/#comment-568</link>
		<dc:creator><![CDATA[Joe]]></dc:creator>
		<pubDate>Sun, 29 Oct 2017 17:52:16 +0000</pubDate>
		<guid isPermaLink="false">http://demon.ferretdev.org/devblog/?p=1515#comment-568</guid>
		<description><![CDATA[How many old demons will get new matter abilities? Also fireproof (no fire weakness) plants?]]></description>
		<content:encoded><![CDATA[<p>How many old demons will get new matter abilities? Also fireproof (no fire weakness) plants?</p>
]]></content:encoded>
	</item>
</channel>
</rss>
