<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	
	>
<channel>
	<title>Comments on: One Step At a Time</title>
	<atom:link href="http://demon.ferretdev.org/devblog/one-step-at-a-time/feed/" rel="self" type="application/rss+xml" />
	<link>http://demon.ferretdev.org/devblog/one-step-at-a-time/</link>
	<description>A game about a tower, some demons, and many deaths.</description>
	<lastBuildDate>Mon, 14 Oct 2024 00:53:43 +0000</lastBuildDate>
		<sy:updatePeriod>hourly</sy:updatePeriod>
		<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.8.2</generator>
	<item>
		<title>By: Herbie</title>
		<link>http://demon.ferretdev.org/devblog/one-step-at-a-time/#comment-828</link>
		<dc:creator><![CDATA[Herbie]]></dc:creator>
		<pubDate>Thu, 13 Dec 2018 19:13:55 +0000</pubDate>
		<guid isPermaLink="false">http://demon.ferretdev.org/devblog/?p=1899#comment-828</guid>
		<description><![CDATA[Oops, forgot to answer about leveling up:

Brands do not, ordinarily, level up. I also have thought about an upgrade that allows you to &quot;refresh&quot; one to your current level; undecided if I&#039;ll do it or not or any details about cost/cooldown/etc. though. Somewhat similar to why demons eventually slow down in leveling as they get far from their starting level, I&#039;m not sure I want one awesome Brand find on Tower:2 to be all you need to carry you through the entire game.]]></description>
		<content:encoded><![CDATA[<p>Oops, forgot to answer about leveling up:</p>
<p>Brands do not, ordinarily, level up. I also have thought about an upgrade that allows you to &#8220;refresh&#8221; one to your current level; undecided if I&#8217;ll do it or not or any details about cost/cooldown/etc. though. Somewhat similar to why demons eventually slow down in leveling as they get far from their starting level, I&#8217;m not sure I want one awesome Brand find on Tower:2 to be all you need to carry you through the entire game.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Herbie</title>
		<link>http://demon.ferretdev.org/devblog/one-step-at-a-time/#comment-827</link>
		<dc:creator><![CDATA[Herbie]]></dc:creator>
		<pubDate>Thu, 13 Dec 2018 19:06:53 +0000</pubDate>
		<guid isPermaLink="false">http://demon.ferretdev.org/devblog/?p=1899#comment-827</guid>
		<description><![CDATA[Not much data on approximate numbers yet... the best I can give you there would be that my starting point for testing will be a basic single stat Boon brand would give a 5+(Level/2) bonus. Whether that holds up or not in testing is another matter, as is how much of a benefit you get from a given Bane, Condition, or Requirement.

PerfectHealth requires your HP to be equal to your MaxHP: it doesn&#039;t care what your MaxHP is or if it has been modified or not. It will probably be a decent sized bonus. :) Maybe not outlandishly crazy high though: while HP = MaxHP is difficult for melee characters and a bit tricky for projectile users who need a line of fire (and thus always offer one to enemies), it can be somewhat easier to keep for healers/status appliers who don&#039;t need to get very close or have a line of fire. It also can potentially be easy to keep for any character using life-drain attacks or with high enough defenses to discourarge AI attacks... though the AI will probably be aware of PerfectHealth brands and may act accordingly.

Granted, any nonsense like Mind Scream and the like will always knock you out of it no matter what... but if it wasn&#039;t a problem sometimes it wouldn&#039;t be worth giving a bonus for. :D]]></description>
		<content:encoded><![CDATA[<p>Not much data on approximate numbers yet&#8230; the best I can give you there would be that my starting point for testing will be a basic single stat Boon brand would give a 5+(Level/2) bonus. Whether that holds up or not in testing is another matter, as is how much of a benefit you get from a given Bane, Condition, or Requirement.</p>
<p>PerfectHealth requires your HP to be equal to your MaxHP: it doesn&#8217;t care what your MaxHP is or if it has been modified or not. It will probably be a decent sized bonus. <img src="http://demon.ferretdev.org/devblog/wp-includes/images/smilies/icon_smile.gif" alt=":)" class="wp-smiley" />  Maybe not outlandishly crazy high though: while HP = MaxHP is difficult for melee characters and a bit tricky for projectile users who need a line of fire (and thus always offer one to enemies), it can be somewhat easier to keep for healers/status appliers who don&#8217;t need to get very close or have a line of fire. It also can potentially be easy to keep for any character using life-drain attacks or with high enough defenses to discourarge AI attacks&#8230; though the AI will probably be aware of PerfectHealth brands and may act accordingly.</p>
<p>Granted, any nonsense like Mind Scream and the like will always knock you out of it no matter what&#8230; but if it wasn&#8217;t a problem sometimes it wouldn&#8217;t be worth giving a bonus for. <img src="http://demon.ferretdev.org/devblog/wp-includes/images/smilies/icon_biggrin.gif" alt=":D" class="wp-smiley" /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Joe</title>
		<link>http://demon.ferretdev.org/devblog/one-step-at-a-time/#comment-826</link>
		<dc:creator><![CDATA[Joe]]></dc:creator>
		<pubDate>Thu, 13 Dec 2018 08:59:23 +0000</pubDate>
		<guid isPermaLink="false">http://demon.ferretdev.org/devblog/?p=1899#comment-826</guid>
		<description><![CDATA[Looking good so far. What are approximate numbers on those boons? Do they level up? Would be good to have a relic upgrade that allowed you to level up your brands.
HP=maxHP - does it mean you have to be at full hp or full max hp? If former, then boon has to be pretty frigging huge.]]></description>
		<content:encoded><![CDATA[<p>Looking good so far. What are approximate numbers on those boons? Do they level up? Would be good to have a relic upgrade that allowed you to level up your brands.<br />
HP=maxHP &#8211; does it mean you have to be at full hp or full max hp? If former, then boon has to be pretty frigging huge.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
