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	<title>Comments on: Putting the Tower on a Diet</title>
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	<link>http://demon.ferretdev.org/devblog/putting-the-tower-on-a-diet/</link>
	<description>A game about a tower, some demons, and many deaths.</description>
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		<title>By: Sandman25</title>
		<link>http://demon.ferretdev.org/devblog/putting-the-tower-on-a-diet/#comment-159</link>
		<dc:creator><![CDATA[Sandman25]]></dc:creator>
		<pubDate>Mon, 09 Nov 2015 16:52:59 +0000</pubDate>
		<guid isPermaLink="false">http://demon.ferretdev.org/devblog/?p=611#comment-159</guid>
		<description><![CDATA[Makes sense, thank you. I am glad Demon is not becoming even more challenging ;)]]></description>
		<content:encoded><![CDATA[<p>Makes sense, thank you. I am glad Demon is not becoming even more challenging <img src="http://demon.ferretdev.org/devblog/wp-includes/images/smilies/icon_wink.gif" alt=";)" class="wp-smiley" /> </p>
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		<title>By: Herbie</title>
		<link>http://demon.ferretdev.org/devblog/putting-the-tower-on-a-diet/#comment-158</link>
		<dc:creator><![CDATA[Herbie]]></dc:creator>
		<pubDate>Mon, 09 Nov 2015 16:08:04 +0000</pubDate>
		<guid isPermaLink="false">http://demon.ferretdev.org/devblog/?p=611#comment-158</guid>
		<description><![CDATA[Oh, I only meant that with a smaller tower, it&#039;s probably more likely &quot;chase me&quot; type monsters will manage to run into other groups of monsters. :) I&#039;ll adjust the chase durations if it gets out of hand though. :D]]></description>
		<content:encoded><![CDATA[<p>Oh, I only meant that with a smaller tower, it&#8217;s probably more likely &#8220;chase me&#8221; type monsters will manage to run into other groups of monsters. <img src="http://demon.ferretdev.org/devblog/wp-includes/images/smilies/icon_smile.gif" alt=":)" class="wp-smiley" />  I&#8217;ll adjust the chase durations if it gets out of hand though. <img src="http://demon.ferretdev.org/devblog/wp-includes/images/smilies/icon_biggrin.gif" alt=":D" class="wp-smiley" /> </p>
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		<title>By: Sandman25</title>
		<link>http://demon.ferretdev.org/devblog/putting-the-tower-on-a-diet/#comment-157</link>
		<dc:creator><![CDATA[Sandman25]]></dc:creator>
		<pubDate>Mon, 09 Nov 2015 15:51:16 +0000</pubDate>
		<guid isPermaLink="false">http://demon.ferretdev.org/devblog/?p=611#comment-157</guid>
		<description><![CDATA[What do you mean as &quot;more challenging “chase me”&quot;?
IMHO it is already quite annoying, I almost always trigger the chase when there are no other monsters in LoS and I have already retreated far back into explored area with hopefully good landscape where the monster cannot hide behind a corner even if it is faster than me.]]></description>
		<content:encoded><![CDATA[<p>What do you mean as &#8220;more challenging “chase me”&#8221;?<br />
IMHO it is already quite annoying, I almost always trigger the chase when there are no other monsters in LoS and I have already retreated far back into explored area with hopefully good landscape where the monster cannot hide behind a corner even if it is faster than me.</p>
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