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	<title>Comments on: Testing Time</title>
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	<description>A game about a tower, some demons, and many deaths.</description>
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		<title>By: Herbie</title>
		<link>http://demon.ferretdev.org/devblog/testing-time/#comment-1544</link>
		<dc:creator><![CDATA[Herbie]]></dc:creator>
		<pubDate>Fri, 04 Dec 2020 14:51:51 +0000</pubDate>
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		<description><![CDATA[Incidentally, I forgot to mention: the result of the &quot;conditional&quot; Light/Dark ability review was most of them gaining +15 Power. A few (especially those that didn&#039;t gain Power) also had their cooldowns and SP costs reduced a bit.

These changes were on top of the cooldown/SP reductions already applied from the general Light and Dark review, so many of these abilities are significantly improved from their previous forms.]]></description>
		<content:encoded><![CDATA[<p>Incidentally, I forgot to mention: the result of the &#8220;conditional&#8221; Light/Dark ability review was most of them gaining +15 Power. A few (especially those that didn&#8217;t gain Power) also had their cooldowns and SP costs reduced a bit.</p>
<p>These changes were on top of the cooldown/SP reductions already applied from the general Light and Dark review, so many of these abilities are significantly improved from their previous forms.</p>
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