Hey folks. Apologies for the slower updates this month; April’s had a lot going on, but I should have more development time available after this week.
The bugs are starting to wind down nicely: most of the ones left / being reported recently are balance or polish issues, rather than critical or systemic, so I’ll be switching over to beginning to work on the remaining Brand-related content soon, including Brand-related Relic Upgrades, Brands spawning on corpse encounters, and new Brand modifiers.
Thank you everyone for your help with testing, and for your patience while life’s kept me a bit busier than usual.