Just dropping a small, but hopefully exciting note. The official release of the full Brand build has been scheduled for 7/21!
It’s been a long time in the works, but I hope it proves worth the wait. Thank you everyone for your patience and support, and when the time comes, I wish you good luck in the Tower!
The document viewer doesn’t support colors the same way the message log does, but I was able to get it working as a passable previous message viewer.
Some samples of a few other little extras that will be in the full Brand release.
Zyalin, who has recently been creating a ton of awesome fan art for Demon, put together his own website to house his work. If you’ve liked his Demon pieces, you should go check out the rest at https://zyalin.wixsite.com/zyalin-art.
As for Demon itself, the Brand Build continues to make progress: I’ve finished the rest of the Create Brand modifier lists and hooked them all up, and I’ve started wresting with how to display message history. Once that and some last bits of polish and solo testing are done, we’ll be good to go.
Cheers, and good luck in the Tower!
Hey folks. First, another awesome piece of fan art from Zyalin, this time of an Abbey Lubber. Abbey Lubbers have become an oddly intense subject of conversation of late in the Demon section of the /r/Roguelikes Discord, and I’m still not sure why, but it makes sense why Zyalin would choose to depict one given that.
And also, a small progress update: I’ve nearly created all the Brand modifier rulesets for use with Create Brand! Once I finish that, the only big thing left before release will be adding a method for viewing more message log history. Still in slow mode due to work, but we’re finally in the home stretch.
Cheers, and good luck in the Tower!
I decided to ask Actaeon… well, several Actaeons, actually… to help me test out Create Brand:
Let’s see what they ended up producing:
Create Brand’s results depend on the modifier the demon has. As you’d probably expect, Actaeon’s Well Fed modifier tends to produce Brands that penalize Speed, but give defensive bonuses. The word “tends” here is important: there is still a significant random component to Brands made via Create Brand, so you will sometimes see deviations from what you might expect from a given modifier. Still, usually, the result will be fairly consistent on at least the major beats, such as Well Fed’s Speed penalty.
Now I just have to create Brand modifier lists for the other several dozen character modifiers.
The timing’s a bit demonic, but work’s picking up to a heavier than normal level again, so the full release of Brands may be a little ways off still.
I think I’ve said most of this before in scattered places, but just to reiterate what’s coming:
1) A new Brand Upgrade (still working on the name) that lets you convert demons into Brands. The Brands will tend to have modifiers of types related to the sacrificed demon’s modifier. Unique modifiers will have unique tendencies.
2) Another new Brand Upgrade that raises the number of Brands you can carry significantly.
3) More new Brand modifiers.
4) Some method of viewing past message log messages.
5) A few more tweaks and adjustments to previous Brand content.
Once I can finish all that, the full release will be… well, released. Thank you to everyone who’s helped with playtesting the Brand builds up to this point, and another thank to everyone period for your patience with the slower update pace this year. Changes at work have definitely slowed me down from my previous working pace for Demon which is a bummer, but I greatly appreciate everyone being cool about it and remaining supportive of Demon despite the slower pace.
Until next time, good luck in the tower!
The new Brand Test Build is posted, including new Brand-related Relic Upgrades, as well some new Brand modifiers. The builds available via the forum post link have been updated: http://forum.ferretdev.org/viewtopic.php?f=8&t=414
Presuming no major bugs crop up, the next Brand build will at long last be the actual release, containing the last batch of new Brand-related content.
Thank you all again for the testing help, and good luck in the Tower!
Hey folks. Just dropping a quick line to say Brand Test Build 9′ll be out next weekend, introducing new Brand-related upgrades, new Brand modifiers, and Brands on corpse encounters. Cheers!
A sneak peek at a couple of new Relic Upgrades…