5/23: Bad Omens

It figures that I’d release 5/22, and then get a report of a (very rare) crash-on-load bug related to a certain set of end game abilities that has probably existed for half a year. :P The 5/23 build, already available at the links to the right, fixes this crash. :) Cheers!

5/22: The Demons of Mensa

Hey folks. :D New builds are up at the links to the right. :)

Alright, I admit, the AI changes I added maybe aren’t enough to bring the demons to Mensa-level intelligence, but they probably are at least a move in that direction. :P

This build fixes a few bugs that’d been reported over the past couple of months, most notably a number of AI bugs that have been sorted out and should result in better behavior from the AI, particularly concerning high level demons with low level summoners, demons using “weak” abilities, and demons acknowledging that just because an ally is on fire already doesn’t mean it is okay to re-ignite them. :)

There are a few minor balance changes and text updates as well to make a few abilities and modifiers a bit more clear, and some other minor bug fixes.

Enjoy, and please let me know if there are any AI problems in particular, since a decent amount of the changes were to that. :D