Hey folks. As I mentioned previously, here is a small update with a few bug fixes and typo corrections. Links at the right have already been updated, so go ahead and grab them when you finish your current runs.
Builds at the right have been updated with a fix for the bug that prevented lore from displaying for two of the new characters. Enjoy!
The new build is ready, and the links at the right have been updated.
As previously discussed over the past few months, this build adds Demon’s endgame content to the dungeon, starting with Tower:30. About this I won’t be saying much else, other than good luck and don’t forget about your items.
This build also includes new status icon art as part of Ontoclasm’s art set, as well as updated versions of older sprites by Geminimax. Thank you very much, both of you!
There are also a few bug fixes, but the art and the endgame are the main meal here. If you aren’t able to get to the top of the Tower yet… well, that’s why the previous build was about pretty much everything EXCEPT the end game. Fair’s fair.
Good luck in the Tower… you’ll really need it from now on.
A teeny tiny build update: Friction Burn was incorrectly not being counted as a movement ability; this is fixed in the 6/4 build which has been posted at the usual links.
I’ve updated the download links with the 6/1 build, which fixes a few small bugs including:
- God of War having no description.
- Reserve Power never being used by the AI.
- The Adept modifier being found too often and not adjusting stats.
- Some of the new passives for reducing cooldowns triggering too many times off of certain abilities.
- Couple of other minor things.
None of these are critical, so feel free to grab 6/1 after you finish your current 5/31 run. Enjoy, and good luck in the Tower!
The new build has been released! Links on the right have been updated, so go grab it!
Highlights of the new build include:
- New Brand art by Ontoclasm!
- Access to over 90 new abilities.
- 4 new types of demon modifiers, with 3 tiers each: Adept (Presence/physical), Draconic (Breath/defense), Paladin (Slash/Light), and Reaver (Slash/Dark)
- A complete ability pass on all demons, in most cases resulting in 1 or even 2 new abilities added, particularly for demons on higher floors.
- Reduced Credit cost on Copy Ability and Fuse Demon.
- Several bug fixes and improvements, including better performance when the player party has Aura abilities.
Enjoy, and as always, good luck in the Tower!
Hey folks. The run up to this next build is going to be a little different.
As discussed previously, I’m working on the 30th floor of the Tower: in other words, the official end game material. Normally I’d like to post updates showing what I’m working on as the build progresses, but this time around I think I want to keep things a little closer to the vest for anti-spoiler reasons.
I will probably still be willing to post some of the individual characters and abilities, but I will be avoiding any major reveals about what awaits on the Tower’s final floor. This means updates may be a bit sparse and low on content at times, especially early on in the build’s development.
This build will be a bit getting done, so please be patient with the timeframe and somewhat less informative than normal update content. Thank you, and until next time, good luck in the Tower!
Hey folks. Here’s the small balance update build that includes some tweaks to Titan’s Fist and Faithful Heart’s upgrades, as well the addition of item icons to the Ontoclasm icon set. I also fixed a small packaging error where the Licensed Art folder was missing from Mac and Linux downloadables.
The links to the right have been updated, so go grab ‘em! Good luck in the Tower!
The new build is ready and released! The links at the right have already been updated, so go ahead and grab it!
The two main features of this build are the new Ontoclasm icon set and a fairly extensive balance pass focused on cooldown abilities, Light and Dark “conditional” attacks, and Relic Upgrades including significant changes to Aux Guard and Aux Power, the Titan’s Fist starting upgrades. In particular, I think the new Titan’s Fist plays much better and feels more in theme for Demon, since it now requires you to have at least one demon out, rather than being able to (and encouraging) dropping to zero demons, which isn’t really very Demon anymore.
I should also add this would be a good time to give cooldown abilities a chance if you haven’t been impressed with them before. Specifically those with Light, Dark, Presence, and Breath cooldowns, which were significantly improved as part of the balance pass. But on the flip side, you should probably beware of enemies who use those abilities, for they have also benefitted from the balance pass they received.
As always, I hope you enjoy the new build, and good luck in the Tower!
Well, actually, a few more than one, but that’s really all this is, a small bug fix build to address some issues with Hastening Cut and Prism Nova. It also includes one balance change for Brands related to the “Requires X Level” modifier. The links at the right have been updated, so go grab it when you like. Cheers, and good luck in the Tower!