I’ve finished the ability set design for the new demons: it looks there will be around 30 or so new abilities, barring any late additions or removals. :) As with the last upper Tower build, not all of these will be found only in upper floors. Some will appear on modifiers (or, possibly, even demons) that appear in earlier encounters as well. I’ll provide more details about some of the new abilities once their icons and implementation are complete and I start showing full demon previews, but I think there are some pretty interesting ones in the mix.
Well, we had some late additions after all, probably closer to 50 new abilities now. Figures as soon as I’d post that that I’d decide I wanted to redo a few.
You sure know how to pleasantly surprise.