Demon is a game born from a rather odd pair of parents: roguelike dungeon crawlers such as Rogue, Tales of Maj’Eyal, and Dungeon Crawl Stone Soup; and monster collection/breeding games such as Pokemon and Shin Megami Tensei.
Players take up the mantle of a Summoner, a human who by finding one of many strange Relics has gained the ability to use monstrous powers as well as the ability to recruit and summon monsters as allies. The Relic eventually learns to mimic the specific powers of these companions and can also be used to pass powers from one monster to another. But with these gifts comes a curse: Relics invariably draw their owners to a mysterious tower from which none ever seem to return…
Demon is currently pre-Alpha (which means not all game systems are implemented yet, to say nothing of content!), but is nearing the point where I will be making it available for folks to try out. In the meantime, here are some screenshots of the game. I’ll continue to post more information over time as well.
I look forward to inviting everyone to try it out for themselves soon.