5/23: Bad Omens

It figures that I’d release 5/22, and then get a report of a (very rare) crash-on-load bug related to a certain set of end game abilities that has probably existed for half a year. :P The 5/23 build, already available at the links to the right, fixes this crash. :) Cheers!

2 responses to “5/23: Bad Omens

  1. I may not be a fervent player but I applaud your efforts at bringing this game to even greater heights!
    Really good job with the concept and the execution!