With lots of help from Keylan (thank you!), the online components of Relic Wraiths are now fully functional and implemented. Each of the 3 ways of spawning Relic Wraiths will now (at random) spawn local or server-stored Wraiths.
This includes searching corpses (3% chance)…
… using the Enemy Lure upgrade (25% chance)…
…and using a Ghost Chime (100% chance, so long as an appropriate level Relic Wraith exists that is!)..
Additionally, you can also use a Mirror Chime to create a Relic Wraith of your current character and party to fight, should you think you have a good reason to do so…
Whew. Getting all this working has been a bit more involved than I originally anticipated, but it’s all downhill from here. I want this build out there pretty badly myself at this point, but there’s still a few more things to take care of. Stay tuned!