Part of why this update’s taking a bit is because I accidentally made it 2nd only to the Matter build in terms of the number of new characters. Here’s another preview to tide you over as I continue working towards release.
4 responses to “Still More Demons”
So many new and cool demons to slaughter! Or get slaughtered by
I haven’t posted them all even yet (though you’ve seen most; this will be the last demon preview; not enough left for another one)
Aw, this is fine and creative work! All these gorgeous, menacing demons that I will never survive long enough to meet
Geminimax’s sprite work is awesome. I’m not sure this project would be half what it is without the help he’s given over the years.
But don’t worry: some of the new bunch will be able to show up as out of depth encounters in side dungeons much earlier than Tower: 27-29.
So many new and cool demons to slaughter! Or get slaughtered by
I haven’t posted them all even yet (though you’ve seen most; this will be the last demon preview; not enough left for another one)
Aw, this is fine and creative work! All these gorgeous, menacing demons that I will never survive long enough to meet
Geminimax’s sprite work is awesome. I’m not sure this project would be half what it is without the help he’s given over the years.
But don’t worry: some of the new bunch will be able to show up as out of depth encounters in side dungeons much earlier than Tower: 27-29.