Third Time’s The Charm, I Hope :P

Found another crasher that needed fixing, this one related to brands with an SP penalty modifier applying that modifier even to things that should never have had SP costs, like basic movement and passing. This eventually caused AIs to be completely unable to do anything, which is a big no-no. :)

Thanks to wizzzargh and SummerSnowman for the help with this one. :)

Build link in the forum post has been updated to point to Brand Test 3: http://forum.ferretdev.org/viewtopic.php?f=8&t=414

Brand Test Builds

The 1st Brand Test build is ready to go. :D

I’ve made a forum post explaining the details and containing the link: http://forum.ferretdev.org/viewtopic.php?f=8&t=414

Everything I needed to say is in there, so go check it out. :) Note: you don’t have to actually be a member of the forum to read the post or download from the link (though you will need to sign up if you want to post in the thread, of course.)

Special thanks to Oneeyedjoe for finding a nasty bug -5 minutes into testing :)

EDIT: Known issue with relic wraiths sometimes causing freezes in Brand Test 1. Fix coming shortly. :) Test builds gonna test build.

Double Double Tooltip Trouble

I’ve got the double tooltips… mostly working. :) This’ll give quick information on what Brands enemy demons might be using.

DoubleTooltip

It’s slightly later than my original schedule, but I’m hoping to release the first Brand Test Build sometime during the weekend of March 8th-10th.

Comments Off Posted in Demon

The Pug-mancer

Here’s another piece of great Demon art from Zyalin, this time based on a run of wizzzargh’s in which he decided to recruit lots of Freybugs. :D As I mentioned in the comments of one of the other pieces, I almost wish Demon had long enough load times to need loading screens. :P

Thanks again Zyalin!

ZyalinFanArt4