Saturday Night Sprites

I talk with my friends about Demon sometimes, and once I mentioned Mordecai and his reputation as a top killer of players who dare challenge him.

One of my friends asked, “Could you make it worse?”

The answer is: yes. Meet Perseus! (If you know much about Perseus, then you will easily be able to guess what I’ve done to make him a nastier encounter than Mordecai. :) )

Perseus

Medusa!

Wish I could have managed to make it a little more different from Gorgon, but there are other sprites to do. :D

Medusa

Comments Off Posted in Demon

…and, encounter data entry is done. :D

Here’s the new checklist. :) The only remaining task before the test build release is finishing the character sprites; bug fixing will happen while the test build is being tested, when that is complete, that’ll be the real release. :D

1) <in progress> My versions of the character sprites. (Probably the biggest chunk left, but I’ve done some already at least.)
2) <done> Creating new modifiers, updating existing modifiers.
3) <done> Updating character creation (adding Matter options, resistances/weaknesses when appropriate)
4) <done> Capture mechanics for the new demons
5) <done> Placing all the new demons into encounter charts
6) <done> Sanctums for the new uniques, when appropriate
7) Deciding which bugs on the bug list I want to address before release, and addressing them