Keeping this here so folks can see the progress so far. I posted this list originally before the new year, and was editing it from time to time to show progress, but I don’t know if anyone actually noticed I was doing that. So I’ve reverted that one to how it was, and posted this one here with the progress on it instead.
As a reminder, once 1-6 are complete, I will release a test build while I finish up 7 (and so I can find out if there any must fix bugs with the new stuff to fix as part of 7, for that matter.)
1) <in progress> My versions of the character sprites. (Probably the biggest chunk left, but I’ve done some already at least.)
2) <done> Creating new modifiers, updating existing modifiers.
3) <done> Updating character creation (adding Matter options, resistances/weaknesses when appropriate)
4) <done> Capture mechanics for the new demons
5) <in progress> Placing all the new demons into encounter charts
6) Sanctums for the new uniques, when appropriate
7) Deciding which bugs on the bug list I want to address before release, and addressing them
::quietly adds a Level 21 demon to the rare list for Arcadia, and a Level 31 demon to the rare list for Anomaly::
Gorgon and Kaw Kaw I presume.
If sprites are the last thing to do, could you release the test build without them or maybe with some placeholders?
A fair question! Unfortunately, the answer is a reluctant ‘no’.
Since it is not my intent to really lock or restrict access to the test build in any way, whatever I release basically is open to the public, even if I do only link it on the forum.
As a result, I don’t feel comfortable putting in something that looks low-quality/buggy. Nor do I want to invest time just to ‘secure’ the build in some way, especially since I already promised it’d be available to anyone, just with the link slightly buried to hopefully ensure anyone who plays it will know it is a test build.
So yeah, regretfully, I have to finish the sprites first Apologies.
(Good guesses by the way. )