7/26: Not Forgotten

This is definitely NOT the Matter build :P

It IS still an important one: it fixes a fairly glaring AI bug that at least sometimes made player allies reluctant to heal the player unless he was very near death and sometimes not even then. It’s fixed now, but yikes… probably the nastiest bug I’ve let out the door in a long time.

Links at the right have been updated.

Thank you to everyone who reported issues with this, with extra tanks for oneeyedjoe, who actually managed to catch a save file of it happening to send to me; this ended up being allowed me to finally pin down the bug.

Good luck in the Tower!

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