And we’re clear! The 9/18 build, for ARRP 2016, is up! Download links to your left have already been updated!
In case you’ve missed it, the big changes in this build are:
- 10 new demons, including 3 uniques.
- 22 new abilities.
- 9 new Sanctums, 4 of which will appear in each game, controlled by uniques old and new alike.
- Some moderate adjustment of the “Strength = Defense” mechanic to make it more balanced at low and high Strength.
- Some changes to how bonus MaxHP accumulation/loss operate to make this a more viable mechanic for melee casters.
- Other smaller bits and pieces, detailed in the change logs included with every build.
Enjoy, and good luck in the Tower. I’m a tired FerretDev and am going to go be flat somewhere for awhile to prepare for Shin Megami Tensei IV: Apocalypse’s release Tuesday.