So, some interesting Demon news to start off Wednesday.
Effective September 4th, I am resigning from my job to spend at least the next year working full time on Demon.
Probably don’t have to spell out too much of what this means: more feature, bigger features, and coming faster than they have been.
Don’t worry: Demon will always be free to play, and in the true sense of that phrase, not the modern “free to download but nickles and dimes you during the game” sense. Not in this for money, I just want to make an awesome monster collection roguelike.
I want to thank everyone who has tried Demon, given feedback, and shown it to friends. It makes me really happy that people already are having fun with Demon, even this relatively early in its development.
Now then… let’s see just how high this tower can go.