Nothing too exciting in these, but I wanted to show what I’ve been making progress on recently. New features mean new UI, and usually lots of it.
In addition to UI, I’ve also gotten most of the saving/loading related to Brands working, but that’s a bit difficult to show with screenshots.
Is there a pattern to the names besides the number of effects or are they/will they be random?
: don’t know how viable this is to do, but it would be cool if you saw like Tra-Dis you knew you’d get agility and lose magic
The syllables of the names are in fact directly based on the modifiers given. The same syllable always means the same modifier is present. So yeah, you will be able to learn what syllables mean if you’re paying attention.