Though this next build isn’t *the* Upgrades build, it will have a small number of new and changed upgrades.
Here’s a brief summary of each:
Fast Summon: Converts Summon to a fast action (takes 1/2 a turn instead of a full turn.) Unlike Quick Summon, this has no cooldown. Fast Summon is now a pre-req for Quick Summon, and replaces Quick Summon has a starting upgrade for Crown of Glory.
Fast Dismiss: Converts Dismiss to a fast action (takes 1/2 a turn instead of a full turn.) Unlike Quick Dismiss, this has no cooldown. Fast Dismiss is now a pre-req for Quick Dismiss, and replaces Quick Dismiss has a starting upgrade for Crown of Glory.
Lifeguard: Significantly reduces the MaxHP lost when Demon Preservation is triggered.
Death March: Requires Lifeguard. Restores a demon’s HP and removes negative status effects when Demon Preservation is triggered.
Restore Demon: Unlocks Restore Demon, which allows you to revive dead non-unique demon allies. No longer costs credits, but will have a cooldown similar in nature to Enemy Lure.
Consume (changed): No longer an upgrade to Delete Demon, it is now unlocks its own Consume transmutation, which you can use to heal yourself by draining your allies’ MaxHP.