130 of the new abilities are implemented.
Between the amount of stuff going in with this build and starting the new job at the top of the month, this has been a bit longer of a cycle than I originally planned, but we’re definitely getting closer to release. Main things left after I finish the ability implementation: spawn tables, the Tier 3 random modifiers, the new hybrid-themed random modifiers, bug fixes, and finally, testing.
Still a little bit to go, but it’s coming, I promise. Stay tuned, and good luck in the Tower!