Small note about high scores here:
Demon has a concept of “scoring models”, tracked separately from version numbers. Scoring model is only incremented when significant changes have made that I feel potentially change gameplay balance enough where scores after those changes cannot reasonably be compared to scores before those changes.
During alpha (where we are now!), scoring model will probably change somewhat often, but as Demon gets further along, I expect it to happen less and less often.
That said, the relic system is a pretty significant change with potential balance implications, and when the new build releases, I will be incrementing the scoring model. Older versions of Demon will remain able to view (and even contribute to) the old scoring model, and I may also add a feature later to view scores recorded under older models in game, but I don’t want to hold up this build for something like that.