Hey folks. The 4-day weekend push went pretty well: both of the dungeon art sets are at what I’d call 90% complete: the main thing left for both is what I’ll call the “doodads”: things like the flickering torches, eyes peeking out of a hole, etc. that you see in the existing dungeon sets. But the vast majority of the work (the normal floors and walls) on both is complete.
Based on that, I think the end game build should be able to be released by sometime in October. I’ll try to pin down a more specific date as we get further along.