2015 ARRP Build in Progress

What? No, not the AARP, I’m not *that* old yet, even if I am losing my hair. :( The A*R*RP, The Annual Roguelike Release Party! Basically, it’s a weekend where roguelike devs encourage each other to release updates to their projects.

Granted, Demon gets updated all the time, and I think the idea is more about pulling unknown/unreleased roguelikes out of the shadows, but known roguelikes are still totally welcome, so I’m planning to participate. :)

I didn’t know this was a thing until just here recently, which is a shame because I’d have liked to have plan on something extra-interesting for it. However, I think I’ve come up with a reasonable goal that will still be pretty exciting: an attempt to shift the balance a bit  towards melee characters/builds, who has Xavier and others have pointed out, tend to get a bit of a rough ride up until now because of how many stats are required (Strength, Vitality, Agility, and often Cunning too) This will also include a small number of new abilities being added to the game, many of which will be available on the Titan’s Fist relic.

I’ll post more details about what I’ve got in mind soon. :)

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