Almost forgot: New Scoreboard in the 9/18 version :P

Apologies for not mentioning it sooner, but there will definitely be a new scoreboard in the 9/18 version. :P Given a game of Demon will be 4 floors longer* in this version than before, not to mention the tweaking of the previously somewhat over-powered Strength buff, this hopefully isn’t a huge surprise despite my forgetting to mention it ahead of time. :(

By way of apology, here is the current top of the pre-9/18 scoreboard, preserved for future generations:

Scores

See you soon with the 9/18 build (I hope, this is coming down to the wire!)

* (Why did I say 4 and not 9? Not every Sanctum will appear every game. :D There are 4 new Sanctum slots, in addition to the slot Turdak’s Sanctum already had. Each slot has 2 possible Sanctums.)

Head Down: ARRP 2016 Incoming!

The 2016 Annual Roguelike Release Party is just around the corner: this coming weekend, in fact!

Though it will mean I need to push a bit faster than I’d planned, I hope to release the next build, including all the new demons, abilities, sanctums, and balance changes that have been discussed recently, on 9/18, the second day of the ARRP 2016. :D

I’m going into head down mode for this though: I probably will not be as active on the forums other than peeking in to make sure no bug reports are filed that need to be addressed. Please accept my apologies if I don’t respond with my usual speed and length this week. :D

It’s going to be tight, but with any luck, an awesome new build will be ready for ARRP 2016. :) There will be a fair number of other roguelikes releasing during it as well, you can get the lowdown on the full list here: http://www.roguebasin.com/index.php?title=2016_ARRP

Wish me luck, and see you in a new, more dangerous Tower soon! :D Cheers!

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New Kids On The Block

As promised, let’s take a peek at some of the new demons that’ll be showing up in the next build! These are only half of the new demons being added: I want to keep some as surprises. :) The sprites shown for each are the versions done by Geminimax. :D Thanks Geminimax! :D

Aitvaras
Aitvaras: A demon of Lithuania appearing as a black rooster or a small, black dragon, but in either case with a tail like a shooting star. Similar to some other mythical creatures, they take up residence in the homes of humans and then, in exchange for minor payment (in the case of the Aitvaras, omelettes!), they provide various benefits to the household. The Aitvaras brings wealth to the house of its master… but there are a couple of unusual catches. One is that the wealth it brings is actually being stolen from neighboring homes… the other is that (depending on which version of the myth you ask), the Aitvaras will either eventually steal the soul of its owner, or said owner had to give up their soul to acquire it in the first place. In game, these will be a new Dark ability using demon to provide more access to the new Dark abilities added in the previous build, and will usually be encountered in the mid levels of the Tower.

Ala
Ala: A witch or demon known in Serbian mythology. Ala can take many forms, but one of their most striking is that of a very large-mouthed humanoid. They are no less horrible than this particular form suggests: they control the forces of nature and wield them to destructive effect against the croplands of humans, and will eat children if they get the opportunity. Indeed, some myths even suggest that eclipses are caused by their attempts to devour these celestial bodies! In game, they wield some new Electricity abilities, as well as a life-draining touch. They will take residence in the mid levels of the Tower as well

Baphomet
Baphomet (Unique!): An entity of a rather complicated history, to say the least. Depending on what you believe of its past, it was either worshiped in secret by various groups, such as the Knights Templar, or was a construct invented to discredit and ruin such organizations. More recently, it has been associated with mysticism and Satanism. Its purpose in the Tower is unclear, but those who can reach the upper floors might encounter it either wandering about, or in its Sanctum… If you are forced to fight, beware: it wields a powerful combination of Dark and Fire abilities, including one particular Fire ability unseen before within the Tower.

Civatateo
Civatateo: A vampire of Aztec origin, created when a noble woman dies during childbirth. To the Aztecs, childbirth was considered a form of combat, and thus to die in childbirth was a high honor, equivalent to dying in battle. As a result, though these creatures are child-eating monsters, they are also blessed by their gods, and wield the powers of priestesses. Befitting this unusual nature, they wield an odd but effective combination of Light and Body magic, but only summoners who can reach the heights of the Tower will ever need fear running across them.

Tuofei
Tuofei: A Chinese beast, active during the winter. It appears as an owl with a human face, and only one leg. Its skin can be worn to give protection from the elements. That’s… actually about as far as the information I have goes on these critters, but this is instructive, because myths such as this one (vague and scanty on details) are useful when I need to fill specific gaps: in this case, I needed a new Ice demon that was specifically suited to some new Ice abilities I had designed. :D One like this, with clear connections to winter/ice but without specific details about its powers, was perfect for that role. Tuofei can be encountered in the lower half of the Tower, but closer to the middle than to the bottom.

And finally, as a special bonus, the ability icons for all the new abilities being added in this build. 4 of them are blanked out for… reasons. :D

NewAbilities

I hope to get this build out pretty soon now, but as usual with content builds I got a little overzealous. :) Take care, and good luck in the Tower. :D

So What’s Coming Up Anyway?

Hey everyone. :) Still hard at work on the next build, it will be a bit more of a wait than usual but should prove worthwhile. :D

The big ticket items will be the new Sanctums (and new uniques to populate them!), some new non-unique demons to fill out a few gaps in ability availability in the mid game, and some tweaking of the Strength changes as we work to settle the balance between physical and magical builds.

The new Sanctums are the most exciting bit to me. :D Nine new Sanctums will have the possibility of being generated, bringing the total pool to ten. Five of these ten are used in each game, giving you plenty of extra-dangerous content to explore if you’re feeling brave/greedy enough to try them. :) The new homeowners are eager to see if they can match the rather infamous deadliness of Turdak’s Sanctum. :D

I hope everyone’s enjoying the 8/3 build in the meantime. :D My next time update will include some information on some of the new demons you’ll see in the next build. Cheers!

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We’re back :D

The blog, some forum functionality, and the scoreboard were down for a little bit, but all should be back in working order now. Thank you for the help Jason, and thank you to everyone else for your patience. :D

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Turdak’s Interior Decorating Secrets 2

The new build is coming along nicely. :) A few more screenshots of the new Sanctum decor for you here, showing some of the flavor bits. :) There will be a second version of this set with different  coloration and different flavor bits too, to give some variety to the various Sanctums you’ll be encountering in the Tower starting with the next build. :)

Tapestry

CreepySkull

LightSources

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Turdak’s Interior Decorating Secrets

Not much to show of it yet, but I’m working on finally, finally updating the “sanctum” terrain art to match the style of the rest of the terrain sets. :D

TinyTerrainSample

Since the set won’t be embarrassingly out of date any more, you may soon see other demons establishing sanctums within the Tower…

Anyway, I’ll have more of it show once I’ve done the custom detail pieces. :D Cheers!

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More Demon Fan Art

Grace has created another awesome piece of fan art for Demon. :D This one is of a Chindi, a type of ghost some Navajo religious beliefs will haunt the possessions and dwellings of the recently deceased. If these things are not abandoned, the Chindi will haunt those who claim them, sapping their health and eventually killing them if the objects are not discarded.

Chindi