5/13: Whoopsie

5/13 fixes a small bug that sometimes caused enemy summoners to only start with one active summon under fairly common (but not 100%) conditions. Build links to the right have been updated to point to it. Cheers!

Leave a Reply

Your email address will not be published. Required fields are marked *

9 − eight =

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>