As bad as being turned to Stone is by default, it can get even worse, as a couple of Gandayah learn the hard way…
In addition to the horrifyingly high Power instant-death-to-Stone-targets causing Crumble and Shatter, there are also the disintegration beams, which deal double damage to Stone targets, and a few melee attacks that exploit the status effect as well.
(An astute observer will note the Gandayah did not seem to be weak to Shatter. Let’s just say that particular feature of Stone didn’t survive very long. Stone now only removes resistances/immunities if present, and doesn’t create any weaknesses. Also, (and this isn’t new) only some resistances/immunities are affected: Body, Mind, Light, and Dark are left unchanged.)
>260 Power
>AoE
>no cooldown
Oh boy, this is gonna be bad. Such abilities are limited to tier 3, right?
…right?
That said, this is nice, and I can’t wait to try out this new stoner build.
260, but it is attenuated, so it’s somewhat less impressive on targets further away from you. (Granted, agility won’t help defend against it like it usually would for attenuated attacks since statues aren’t so good at moving.)
Petrify itself will be a Tier 2 thing, so Shatter/Crumble won’t be earlier than that. I don’t know that they’d wait until Tier 3 though.