Experiments in Fullscreen Land

Sorry for the slightly longer than usual blog post gap; work is starting to pick up again unfortunately, so updates/work speed will be dropping a bit.

The next build I’m working on is an attempt to fix “stretching” issues some players have been experiencing when playing in fullscreen mode, along with a few other bug fixes.  I’m hoping this won’t take toooo long, it’s definitely an “eat my vegetables” sort of build, but I’d promised to look into this some time ago, and am more than overdue on finally getting around to it.

Comments Off Posted in Demon

9/1: Abilaplooza

New build is released, links to the right have been updated!

EstasChanges

Close to 60 new abilities have been added to the game, in addition to a collection of bug fixes and quality of life interface improvements. Enjoy, and good luck in the Tower!

Ch-ch-ch-changes (To Some Starting Builds)

Here’s a few previews of the new/changed starting options coming in the next build. I realize any time I change these someone will probably be grumpy…

…but on the other hand, 1) I’m planning on nerfing starting builds as a whole Really Soon (will be the same build that revamps Relic Upgrades), 2) This is the easiest way to make sure people get to try out the new ability types, since there aren’t any new demons using them and most will otherwise be limited to modifiers and a few changed demons, and 3) Demon’s still in alpha :P

NewStarts1 NewStarts2 NewStarts3 NewStarts4