Still On Target

We’re still on target for a March 1st release for the new build. :)

In addition to implementing encounters for the new dungeon floors, I’ve also been going back to older Sanctums and slipping in some of the new demons as rare encounters. :) You can run into Thrones and Nuckelavees long before reaching their homes at the Tower’s top. :D

Besides testing and bug-fixing, the other thing left to do is review older demons to see if any of the new abilities would make sense for them. I don’t expect many changes of this type this time around, but there will probably be some. :)

The next post should be the release post for the 3/1 build. :D Thank you for your patience, the wait’s almost over!

Some Demon Previews

With the abilities done, I’ve begun implementing the demons and the encounters they will be a part of. :) For this update, here’s a few previews. :D

BlueManGolemLampadYithianKayna

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Ability Preview: Icons

I finished the ability icons earlier this week, and have become implementing the new abilities. :D I’m about 50% done with the implementation, and when I’m done with that I’ll begin posting some detailed previews of selected demons. :)

But in the meantime, here’s the ability icons to take a sneak peek at. :D

24To26AbilityIcons

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Ability List for the 24-26 Build

Here’s the list of new abilities, around 40 total, that are coming in the next build. :D

As previously mentioned, a good many of these will be possible to see much earlier than the new floors. I’d guesstimate about 2/3rds of them will end up on Tier 1 and Tier 2 modifier lists (which means they will appear on randomly modified demons and corpses in those areas.)

24To26Abilities

Next step: ability icons and ability implementation. :D See you again soon for the next update!

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Progress Update

Hey folks :D

Holiday’s over so I’m back at it. :) Currently, I’m working on the new abilities that all the demons I’ve been previewing will use. Additionally, when I make new abilities, if appropriate, I also make other Tier versions of them (i.e.: if I need Flame Dart, a Tier 1 Fire attack, for a new demon, I’ll probably also make Flame Arrow and Flame Blast, the Tier 2 and Tier 3 versions) or “adjacent” abilities (i.e.: If I make Iron Will, a Passive that reduces debuff status effect durations, for a new demon, I’ll probably also make Iron passives for other status effect types.)

All of that means two things: there will be a decent number of new abilities coming in this build, and not all of them will be directly on the new demons, or even necessarily end-game only: some will also be added to modifier lists and the like where they can show up earlier in the Tower. :)

Once I get further along with these, I’ll begin showing specific Demon previews that showcase some of the new abilities. :D Until then, good luck in the Tower. :)

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